UI/UX Design — UGS Technology
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Design that makes products obvious.

Research, flows, prototypes and design systems — validated with real users before a line of code is written.

Overview

Every redesign we do starts with the same question: what are users trying to get done, and where does the current product get in the way? Answering it with interviews, analytics and usability tests is cheaper than discovering it after launch.

The output is a clickable prototype your stakeholders can react to and a design system your engineers can build from without guessing.

Technologies we work with

FigmaFigJamMazeHotjarStorybookDesign tokensWCAG 2.2LottieFramerZeplin
What's included

Everything under ui/ux design

Research-led product design: journeys, prototypes and design systems people actually enjoy using.

01

UX research

Interviews, analytics review, journey mapping and usability testing.

02

Information architecture

Navigation, content models and flows that reduce clicks to value.

03

Wireframes & prototypes

Low-fi to hi-fi, clickable, tested with real users.

04

UI design

Visual systems that are accessible, consistent and on brand.

05

Design systems

Tokens, components and documentation in Figma and code.

06

Design-to-dev handover

Specs, assets and pairing with engineers through build.

How we work

A process built around shipping

Every engagement runs through the same four stages, so you always know what happens next and when.

Week 1–2

Discover

Goals, users, constraints. We leave with a scoped roadmap and a fixed estimate.

Week 2–5

Design

Flows, wireframes and prototypes validated with real users before code.

Sprints

Build & test

Two-week sprints, demoable every Friday, automated tests on every merge.

Ongoing

Launch & support

Deployment, monitoring and a dedicated support team after go-live.

FAQ

Common questions

If something isn't covered here, a short consultation is usually the fastest way to a clear answer.

Can you redesign an existing product?+
Yes — most of our design work is improving products already in market, guided by analytics and user feedback.
Do you build what you design?+
We can. Keeping design and engineering in one team means fewer handover gaps, but we also hand over to in-house teams.
How do you handle accessibility?+
Contrast, keyboard flows, focus states and screen-reader labels are part of every component, checked against WCAG 2.2 AA.

Let's build something that ships

Tell us about your project. We'll reply within one business day with next steps.